On a commencé à évoquer la semaine dernière l’extension The Sims 2 Apartment Life with an initial focus on shared flats and other collective residences. Today, we're going to continue our discovery of this extension with the second pillar of this pack: magic!
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Table of contents
Witch classes
In The Sims 2, there are three types of witches. Good witches, bad witches and neutral witches. We'll look a little later at the spells that characterize them, but you can tell them apart pretty quickly by the color of their dress: white with little blue fireflies around the good guys, and black with green stars for the bad guys. Both also have a different skin color from the other Sims. Good guys turn golden, bad guys green. Neutral wizards, on the other hand, keep their original skin and are dressed in gray.
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It is entirely possible for a Sim to change class after transformation. The more he studies the spells of a class, the higher his level in that class will rise, and his alignment will change accordingly. You can see where your Sim stands by clicking on his spell book and then "Check skills". The small window shows the sim's level and the spells he has unlocked.
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How do I become a witch or sorcerer in The Sims 2?
As soon as you arrive in Belladona Bay, the new district that comes with the expansion, you'll notice the home of the Cordial sisters. Two seemingly normal Simettes who are related to the two biggest witches in town. It's the easiest way to start a witches' household, but you'll also come across these "big witches" a lot in town if you ever want to play with your own Sims. Indeed, for your Sim to join their ranks, you'll first need to befriend one of them. As soon as your relationship level is high enough, you'll be prompted to "follow the path of light" or "follow the path of darkness".
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You will of course have understood that if your Sim chooses the path of light, he will follow the "Good" alignment, and "Bad" if he follows the path of darkness.
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Once transformed, your Sim will receive a number of items for practicing magic, including a spell book and a cauldron. The spell book has several interactions for studying the different paths of magic.
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The hidden places
Witches have a place where they can learn and practice magic discreetly, and which is only accessible by broom. By the way, while we're on the subject, witches can use their brooms to move around any terrain. No more traffic jams!
The Palace of Infinite Light is home to good wizards, and the Fortress of Eternal Darkness to evil wizards.
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Here you'll come across the Great Witches, from whom you can buy ingredients and potions.
Spells
In The Sims 2, each spell corresponds to a wizard class. So you have "beneficial" spells, "evil" spells and "neutral" spells. Note that the magic of The Sims 2 works in a rather strange way: they need ingredients to be able to use their wand. Without them, it's impossible to use spells.
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Ingredients can be purchased from the local Grand Witch or made on site.
Notez aussi que certains sorts nécessitent des extensions. Comme celui qui invoque un familier qui n’est rien d’autre qu’un chat auprès de la sorcière et qui a donc besoin des Sims 2 Animaux & Cie.
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Beneficial spells
Level | Spell | Ingredients | Effects |
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0 | Bonhumeurus Simae | 1 Dragon Scale / 1 Mystic Dust | Makes the Sim feel good |
0 | Creatum Insecto | 1 Essence of Light / 1 Mystic Dust | Invokes butterflies or fireflies |
0 | Magnificus Locus | 1 Dragon Scale / 1 Essence of Light / 1 Mystic Dust / 2 Crystallized Moonbeams | Improves weather |
2 | Exflammo | 1 Dragon Scale / 1 Mystic Dust | Extinguish a fire |
3 | Remedis Simae | 1 Essence of Light / 1 Mystic Dust / 1 Crystallized Moonbeam | Heals a Sim |
5 | Touto Acceptus | 1 Dragon Scale / 1 Mystic Dust / 2 Crystallized Moonbeams | The Sim becomes friendly |
6 | Appello Serviteurus | 1 Dragon Scale / 2 Essences of Light / 1 Mystic Dust / 1 Crystallized Moonbeam | Invokes a ghost to take care of housework |
7 | Bonhumeurus Populus | 2 Essences of Light / 1 Mystic Dust / 2 Crystallized Moonbeams | Improves the mood of household members |
9 | Rapidus Amicus | 1 Dragon Scale / 1 Mystic Dust | Add Sim as a friend |
9 | Repousso Mortis | 2 Dragon Scales / 2 Essences of Light / 2 Crystallized Moonbeams | Repels the Grim Reaper if a Sim dies |
Neutral spells
Level | Spell | Ingredients | Effects |
---|---|---|---|
0 | Aqua Disparitionus | 1 Mystic dust / 1 Crystallized moonbeam | Eliminates puddles |
0 | Corpus Propus | 2 Mystic Dust | Meets hygiene needs |
0 | Feuillum Disparitionus | 1 Triton Eyes / 1 Mystic Dust | Cleans leaf piles |
1 | Corpus Athleticus | 1 Dragon Scale / 2 Mystic Dust | Make a Sim lose weight |
1 | Corpus Enormus | 2 Dragon Scales / 1 Mystic Dust | Make a Sim bigger |
3 | Magivestigium | Teleport the Sim | |
4 | Creatum Nutrimens | 2 Dragon Scales / 1 Mystic Dust | Cooking a dish for the Sim |
4 | Expulso Simae | 1 Dragon Scale / 1 Newt Eyes | Makes a Sim disappear temporarily |
5 | Apello Amicus Felinus | 1 Dragon Scale / 3 Mystic Dust | Invokes a familiar cat |
6 | Purgomagus | 2 Dragon Scales / 2 Mystic Dust | Removes spells that affect the Sim |
7 | Appello Simae | 2 Dragon Scales / 2 Mystic Dust / 1 Crystallized Moonbeam | Invokes knowledge |
9 | Magus Mutatio | 1 Dragon Scale / 2 Newt Eyes / 1 Mystic Dust / 2 Crystallized Moonbeams | Transforms a Sim into a sorcerer of the same class |
10 | Tempus Interruptus | 2 Dragon Scales / 1 Triton Eyes / 2 Mystic Dust / 1 Crystallized Moonbeam | Stop time |
Evil spells
Level | Spell | Ingredients | Effects |
---|---|---|---|
0 | Spiritus Poupoulus | 1 Triton Eyes / 2 Mystic Dust | Drives the Sim mad |
0 | Attackum Melliferum | 2 Eye of Triton / 1 Essence of Viper | Invokes bees to attack the Sim |
0 | Corruptus Locus | 1 Dragon Scale / 2 Triton Eyes / 1 Mystic Dust / 1 Essence of Viper | Invokes lightning, rain and cockroaches |
2 | Inflammo | 2 Triton Eyes / 1 Mystic Dust | Lights a fire |
3 | Nauseus Creatus | 1 Eye of Triton / 1 Mystic Dust / 1 Essence of Viper | Make a Sim sick |
5 | Allo Detesto | 1 Dragon Scale / 1 Triton Eyes / 1 Mystic Dust / 2 Viper Essences | The Sim gets angry |
6 | Serviterus Attaquae | 1 Dragon Scale / 1 Triton Eyes / 1 Mystic Dust / 1 Essence of Viper | Invokes a ghost to fight another Sim |
7 | Tabula Rasa | 1 Triton Eyes / 2 Mystic Dust | Erase a Sim's memories |
8 | Extractum Amorus | 1 Dragon Scale / 2 Triton Eyes / 1 Mystic Dust / 2 Viper Essences | Removes all feelings of love |
9 | Vivificus Zombiae | 2 Dragon Scales / 2 Triton Eyes / 2 Viper Essences | Resurrect a Sim in zombie form |
Potions
Like all good wizards, sims can also brew potions in their cauldrons. From level 1, you can cure most of the creatures released in The Sims 2. Potions can also be used to modify the Sims' personalities.
Level | Potion | Effects |
---|---|---|
1 | Witch Hunt | The Sim loses his powers and returns to normal |
1 | Chlorophyrin | Heals a Vegesim |
1 | Vampirociline | Heals a Vampire |
1 | Delyncanthropic Potion | Heals a werewolf |
4 | Enchanted Essence of Dog Tails | Sim temporarily loses all sympathy points |
4 | Magic spiced sugar | Sim temporarily gains all sympathy points |
7 | Love potion 8.5 | Makes the Sim irresistible |
7 | Pre-dosed oublicin | Reset preferences and kill a sim's love |
Magic objects
With the cauldron assigned to your Sim at transformation, wizards can create objects. They can build three lighting fixtures: a ceiling lamp, a floor lamp and a wall lamp in the colors of their class.
At maximum skill level, they can also build themselves a throne of "light" for the good guys, or "darkness" for the bad guys, which will fulfill their needs by sitting on it. A good sorcerer who sits on an evil sorcerer's throne, on the other hand, will see his needs diminish until death, and vice versa.
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