Athletic and skilled, that's what's required of Sims who want to join the military. A very active career that will require climbing levels in Physics relatively early. A career with early hours and few connections that will allow shy Sims to get started.
The main disadvantage of this career is the pay, which is quite low at the last levels compared to other professions.
Trade | Salary | Schedules | Skills required | Number of friends required |
---|---|---|---|---|
Recruit | 350$ | 7am-1pm | 0 | |
Elite force | 455$ | 7am-1pm | 0 | |
Instructor | 560$ | 7am-1pm | 1 Mechanics - 1 Physics | 0 |
NCO | 630$ | 7am-1pm | 2 Mechanical - 1 Charisma - 1 Physical | 0 |
Counterintelligence | 700$ | 8am-2pm | 2 Mechanics - 2 Charisma - 4 Physics | 0 |
Fighter pilot | 770$ | 9am-3pm | 4 Mechanics - 3 Charisma - 5 Physics | 1 |
Senior Officer | 812$ | 8am-2pm | 5 Mechanics - 3 Charisma - 6 Physics | 3 |
Commander | 840$ | 8am-2pm | 5 Mechanics - 5 Charisma - 7 Physics | 4 |
Astronaut | 1094$ | 9am-4pm | 6 Mechanics - 5 Charisma - 10 Physics | 5 |
General | 1138$ | 10am-4pm | 8 Mechanics - 7 Charisma - 10 Physics | 6 |
When you reach level 4, you will be rewarded with the Obstacle Course Epuisator. With it, your Physical skill will increase faster than with other sports.
For teens and seniors, the career consists of three levels:
Trade | Salary | Schedules | Skills required | Number of friends required |
---|---|---|---|---|
Paintball Supervisor | 54$ | 3pm-6pm | 0 | |
Military preparation | 77$ | 6pm-10pm | 1 Charisma | 1 |
Recruit | 100$ | 3pm-6pm | 1 Charisma - 1 Physical | 2 |