Simcity 9.0

The 9.0 update of Simcity is out. Here are the changes made by this one:

Attraction kit Available to everyone, the attraction kit includes five attractions: the Giant Garden Gnome, Doris the Dinosaur, Loulou the Llama, the MaxisMan Statue, and the World's Biggest Ball. Each of them will make your Sims happier and attract tourists to the city.

Attractions Set

Megatours Sims were sometimes unable to move efficiently between levels in densely populated megatours. This problem has now been solved. In addition, apartment levels sometimes required stores, and shopping mall levels consumers, when there were enough stores and consumers available in the megatower. This will also solve the problem.

Megatours Sims in megatours sometimes complained that they didn't have enough jobs, when in fact they were overworked. This problem has been resolved. Overworked Sims will now inform players that they are overworked. Overworked Sims need more employees to fill the work gap.

Magnetic train The problem was solved when the trains sometimes stopped running when several trains were at the same station. This problem has been solved.

Magnetic train all Sims getting on a magnetic train now get off when they arrive at their destination.

Note The problems solved by the megatour update may not be easily solved in a city already affected by these problems. If you have chosen to continue working, you will only see the changes after some time. You can also destroy megatowers in your city so that the changes are visible right away.

New :[Touchpad, mouse, and Magic Mouse Mac support. Bring two fingers together to zoom in, drag two fingers to move the camera, and rotate two fingers to rotate the camera.

New :[The ability to disable kinetic blur for a personalized experience and better performance.

Megatours: Radiation has more impact on megatours. Sims' comments warn you of a drop in happiness due to radiation.

Megatours: Sims should no longer complain about the lack of consumers and stores at the same time.

Health: Sims no longer complain about excessive numbers of deaths when medidrones are deployed in the city and the number of deaths per day is zero.

Processor Plant: Processor factories no longer get stuck when you build high tech industrial buildings directly without going through the medium tech industrial buildings.

Mac SimCity updates correctly when disk space is freed up.

Mac If you disable random disasters, they will no longer reactivate each time you restart SimCity.

Trade: electricity, water and sewage services provided to neighbors now generate income.

Trade: ControlNet provided to neighbors now earns income.

IU: the wastewater treatment capacity in the region is more accurately displayed.

Sandbox: if you demolish or deactivate prerequisite buildings in Sandbox mode, the corresponding modules are not blocked for the academy, OmegaCo and the megatours

Graphics : modernized aircraft no longer turn into standard aircraft when they land.
Random disasters: previously pending disasters no longer occur when you have disabled them in the game options.

Success: Regional successes are unlocked more quickly when the criteria are met.
Launch Arcology: The Launch Arcology now accepts new settlers when it has been deactivated and reactivated.

Waste : Garbage trucks no longer return to the depot at 6:00 p.m. in densely populated cities when there is still garbage to be collected.

Streetcars : the streetcars are no longer blocked and do not accumulate in the same place.

OmegaCo: OmegaCo's production will no longer be displayed as X boxes and drones on 0.

Graphics Modernized bridges appear modernized in the map of the region.

What do you think about it?

About the author

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A Sims player since the second opus, I've been Amaz'Sims's webmaster since 2012. I'm part of the EA Creator Network program and the "heroes" team on the EA AnswersHQ forum.

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